Year four – more Other Stuff than MMOs

No blogiversary-post without a cake

We’ve circled the sun yet another time and I’m still posting (somewhat) regularly around here, so go me I guess.

Still, the blog’s fourth year has been a weird one, and for once COVID-19 wasn’t the main culprit to blame. I mean, sure, after a while masks, distancing, lockdowns and all that shit started to get to me just like everyone else, and I can’t say I’ve been my usual, upbeat self during these surreal times.

The main reason for my change in gaming habits and, as a result, my blogging is something else though: there just isn’t any MMORPG I’d really like to play right now.

It’s not that there aren’t any good ones available, quite the contrary. And, as Bhagpuss accurately notes, there are currently more new and promising releases waiting in the wings than we’ve had in years. I am definitely keeping an eye on Swords of Legends Online, and I’ll most certainly at least try it out when it launches. I also still log into EVE Online every now and again.

There’s always stuff to shoot in space

My enthusiasm for the MMORPG genre as a whole is at an all-time low however. Of course many things have changed during the 20 years since I started to play Ultima Online, and as far as I’m concerned definitely not all of them for the better. Yet after thinking quite a lot about it lately I’ve come to realize: it’s not the genre, it’s me.

I definitely still love the RPG part of the acronym, and I have no qualms regarding the O being in there either. No, it’s the MM aspect that’s become more and more of a turnoff for me.

Guild drama (and drama in general), bad pugs, trolls, people trying to tell me what I can and cannot do with my free time… I could – and probably will – write a whole post of its own about why having other players around is much more bane than boon to me these days.

Peace and calm…yeah, this is much more like it

I guess that’s why I still very much enjoy playing Genshin Impact, which has been my main game – and, at times, my only game – for eight months straight now. It pushes almost all of the buttons that made me addicted to MMORPGs in the first place – exploration, character progression, combat, getting to know a foreign world and then becoming a part of it, and now even housing – without the “baggage” of having other people around. Sorry folks, but that’s just how I feel right now.

Of course there are downsides to playing in self-imposed seclusion too. I’ve argued myself that other players are what puts the spice, the adventure into online games, and I still stand by that. As much fun as I’ve had playing Genshin, Warframe and a handful of other games this past year, I certainly don’t feel like I’ve been on any real adventures while doing so.

Surprisingly, though, I can kinda live with that. As I’ve come to realize it can actually be quite soothing to know in advance that any given play session will most likely not turn into an adrenaline-filled frenzy.

Home is where the heart is

However, I started this blog to write about my gaming adventures first and foremost. You know, about stuff that really excited me when it happened, that I feel the need to preserve and also show to other people, to maybe help them understand why I like to sit at my desk and play these games so much.

It’s probably no surpsise, then, that I’ve published less posts during the blog’s fourth year than any other. Even my first year, when I was still finding my footing and nothing I did had any regularity or plan to it, saw 34 posts published, compared to just 29 within the past twelve months.

Will that change again? Most likely. I’ve been fed up with MMORPGs in the past, and I’ve always come back. I do like having those adventures very much, after all.

Until then my posting cadence will probably remain on the lower end. But don’t worry, I’m not going anywhere.

Time flies when you’re having fun

CakeThree
As per tradition: moar cake!

Hard to believe, but today marks this here blog’s third birthday.

Had you asked me back then whether I thought I’d still be writing blog posts three years down the road…I really don’t know what my answer would have been.

One thing I do know for sure though. Had you told me at the time that I would publish 187 posts with a total of 156 thousand words, and still no end in sight, I’d called you crazy. But here we are.

The main reason, of course, is that it is a lot of fun. Much more so than I would have imagined. It’s also an ongoing learning experience. When I compare my first couple dozen posts with more recent ones it’s almost as if someone else had written the former. It’s remarkable how quickly human beings can learn stuff that’s rather alien to them and become at least somewhat proficient just by doing it over and over.

Along the way I’ve even learned a bit of HTML-code – I didn’t want to, but WordPress made me – which may come in handy…or not.

What didn’t happen was blogging becoming my true love and/or main driving force. Towards the end of Blapril Bhagpuss said that he’d rather write about games than actually play them, at least at the moment. To me actually playing the games is still much more important, and I wouldn’t want it any other way. After all the desire to chronicle my gaming adventures was and remains far and away the main purpose of this blog.

3rdBirthday1

Speaking of which, this third year has indeed been quite an adventurous one, not least due to the release of ArcheAge Unchained in October. Sucker for sandboxes that I am I’ve been deep-sea fishing, building a family empire with friends, trading, making music and generally goofing around quite a lot since then.

3rdBirthday3

Warframe was last year’s new addition to my gaming library, and a really great one. While it’s obviously neither an MMORPG nor a sandbox it has a surprising number of gameplay elements on offer that aren’t just about killing stuff. I’ve built a custom gun, went mining and fishing, composed deadly tunes, played Guitar Hero In Space and tried myself at parcours.

3rdBirthday2

The third game I’ve spent a lot of time with was EVE Online. I went back to nullsec, experienced my first Keepstar-kill, saw a faction Fortizar blow up and went to fight inside wormhole space. In April we would have finally made a trip to Iceland and attended the EVE fanfest too, but of course that didn’t happen. Maybe next year.

Finally, about a week ago Lakisa asked me, quite unexpectedly, about an MMORPG we hadn’t been playing for a couple of years. Honestly, I’d had heavy-heartedly made my peace with the fact that I’d never play it again some time ago, what with the reboot it got in 2017 that, in my opinion, was totally uncalled-for and ‘improved’ an outstanding game very much for the worse. Turns out, though, that the original version can still be played and even has a couple handful of players.

So yeah, we’re back.

3rdBirthday4
Looking stylish as ever…

Don’t be surprised to read some stories about a supposedly dead game around here in the near future. Year number four, here I come.

Lighting the second candle

I started this blog two years ago today.

TwoyearsCake
Have another piece of cake. It’s been a year, you must be starving

As is tradition for such an occasion I’ll now look back upon the past year and also throw some statistics at you.

I published 83 posts since the blog’s first birthday, which is quite an uptick from the first year’s 34. The main contributing factor was Blaugust Reborn of course, which ‘made’ me publish 31 pieces during August alone. At the end of that month I had gained a lot of experience and also made a resolution: to post at least once a week going forward. Except for rare exceptions I managed to do that.

The wordcount per post went up from 691 in 2018 to 1061 in 2019, but I assume that’s mainly because I published a couple pretty short posts last year, especially during Blaugust, while more or less maintaining my usual post length this year up to now. We’ll see what happens if/when Blaugust comes around again.

Since I also wrote the obligatory end-of-the-year-review on December 31rd I’ll only include posts from 2019 in the following overview of topics.

TwoyearsBDO
I love how she almost looks like a pirate ship with the advanced crafted gear

From December to April I mainly played Black Desert Online. Building an Epheria frigate was a huge goal I pursued and eventually accomplished, which also prompted me to muse about long term goals in MMOs in general.

Another topic that occupied my mind was combat in MMORPGs, specifically how it needs to be designed to be enjoyable for me personally.

TwoyearsEA
Just one of about five billion memes making the rounds

An article on Kotaku about Anthem’s development was the straw that broke the camel’s back for me regarding the sorry state the AAA gaming industry is in right now, and I felt the need to vent some steam in two posts about those issues.

It’s not all bad though, as a couple of new non-MMO releases managed to entertain and delight me a lot. There’s still hope that the big guns of the industry – looking at you, ActiBlizz and EA – won’t manage to fuck up our beloved hobby completely after all.

EVE_NC6
Can you spot the swarm of tiny specks that is our fleet?

A couple weeks ago my EVE Online corporation joined the nullsec alliance NC Dot, which rekindled my love for that game once more. I’ve played it a lot since then, and also utilized that newfound enthusiasm by finally starting to write down my whole history with the game. Parts one, two and three are published by now with more to come.

TwoyearsStellaris
Even more spaceships. What can I say, I like spaceships

After reading a lot of good things about it I decided to make use of the currently running discount and bought Stellaris. A very long time ago I played a little shareware game called Planets with a couple of friends, and Stellaris kind of reminds me of it. Well, except that it’s like 500 times more complex. I still meet up with some of those guys online from time to time, mainly to play a few rounds of Battlefield or some other shooter. I hope to get them on board (no pun intended) and try out Stellaris with me. Could be fun. I’ll probably write about it too once I’ve digged a bit deeper into it.

And that’s all I have for you today. Keep blogging and keep reading, good folks. I know I will.

My blog’s first birthday

Yeah, I missed it by a couple of days. Oops. 🙂

birthday cake 1
Have a piece of cake anyway

On June 6th 2017 I wrote my first (and second) blog post(s). I had been reading fellow gamer’s blogs for quite a while and been thinking about writing myself more than once, but never got around to it until then.

I didn’t have a specific plan in mind, just that I wanted to write about things that interest me and occupy my thoughts. My target audience: myself, first and foremost. As I said in my first post, I want to capture and hold on to events that delighted, fascinated or just amused me. If anyone happens to stumble upon my musings and finds reading them worthwhile I’m all the happier of course.

The first year yielded 34 entries, almost one entry every ten days on average. This is of course much, much less than most bloggers produce. The main reason for that is my pretty high personal threshold for what’s interesting enough to be written about. While I like to read about fairly mundane things (if it’s done in an appealing way) I very often deem stuff that happens to myself not worthy to write down. I just can’t imagine myself or anyone else being interested in reading about how I did my dailies in Path of Exile for the umpteenth time or that yesterday’s EVE Online fleet went largely uneventful. But maybe I’m just not as capable an author as the good folks whose blogs I always like to read, no matter the contents.

If I do write about something I usually use a lot words though. If WordPress offers a total wordcount of all posts combined I can’t find it, but I’d estimate that I wrote about 800 – 900 words per entry on average, which would sum up to about 29.000 words. That’s not as much as it sounds (an average novel clocks in somewhere between 50k and 100k), but if you had asked me 15 months ago if I’d be willing to blog almost 30k words within a year I would probably have declined politely but decisively.

It seems that I don’t want to talk about stuff very often, but when I do want to talk I like to be thorough (Lakisa would probably use the word ‘exhaustive’).

Unsurprisingly the majority of posts were about the games I played. 13 were at least in part about EVE Online, 10 about Black Desert Online, 4 about Overwatch and 2 about Path of Exile, which more or less reflects the time I spent playing these games during that year. 8 were about broader gaming topics like player-made music, randomness or toxicity in multiplayer environments. I haven’t talked much about non-gaming topics at all yet, but maybe I’ll get to that during this second year.

I’m really glad to have started this blog. Writing is a lot of fun, lets me practice my English and, most importantly, preserves events and experiences I might forget about otherwise. A big Thank You to all bloggers who inspired me to do this, to Lakisa for reading it all and encouraging me, and to everyone who also takes the time to read it. Cheers!