Another year in the books and the blog’s still going, so here’s the obligatory cake for y’all.
The good news is that, despite my inkling that it might happen as early as two years ago, I haven’t turned my back on MMORPGs completely after all. As a matter of fact I’ve been playing the heck out of Black Desert Online since December, which has only slowed down a bit during the past few weeks.
I’ve taken a break from sailing and bartering for the time being, but am still grinding away for the infinite HP potion every now and then. I’ll also make sure to do the preparatory quests for Land of the Morning Light’s release, which is slated for June 14th.

As much as I’m looking forward to the new continent though, what I’ve come to realize is that BDO’s, like any other long-running MMO’s, biggest strength is the enormous wealth of content, systems and progression opportunities that are already there, as well as the countless iterations and (hopefully) improvements that all those things got over the years. I mean, the game was already quite good at launch, but by now it’s absolutely awesome and, in my opinion, one of the best there is.
Now, the anticipation for a game’s release can feel really great of course, and the craving for something new and shiny is always there in the back of my head. Still, when I look back on which MMORPGs I’ve played at or shortly after launch during the past few years…well, there’s pretty much only New World and Lost Ark, both of which disappointed me greatly.
I guess from now on I’ll take more of a wait-and-see approach towards new titles, while continuing to play stuff that’s had time to cook and already proven itself. Well, at least unless a game comes along that I feel I just have to play right away for whatever reason.

Diablo IV is not one of those games, in case you’re wondering. Even if I were to ignore the many good reasons not to buy it – like the fact that Kotick’s still in charge of the company, or the game’s steep price tag combined with a rather expensive cash shop and paid battle pass – I would still nope out for the time being.
Think about it – even Diablo II and III, which were made by “Good Old Blizzard” (anyone remember those times?), each needed a big expansion and many more patches to become as great as they are today. Why would it be any different now? I mean…worse? Sure, that may well happen. Better? Not bloody likely.
And, again, there’s already so many great games out there that are evidently good, polished and content-rich…

Yep, my rekindled enthusiasm for Genshin Impact hasn’t waned yet. I guess my playtime is split about 50/50 between it and BDO at the moment, which feels just right [Edit: Actually it’s more like 40/40, and 20% Hunt: Showdown]. The new (to me) regions, The Chasm and Sumeru, are really great; exploring those while questing and fighting along the way is tremendously fun.
I’ve even managed to get the character I talked about last time by investing only half of my available gacha currency, so I’m still sitting comfortably at 5 bucks spent for a full month of entertainment, with a handful of ten-pulls left over to boot. Take that, Bobby!

So, yeah, still playing, still blogging (well, occasionally). Good times.
I’ve also been watching a lot more basketball this year, starting right after Super Bowl. In years prior I only tuned in for the playoffs; turns out it’s much more satisfying to watch those when I already have a feel for what’s what and who to root for. Also, being there (kind of) when LeBron became the all-time scoring leader felt more special than I’d thought it would.
I’m even considering watching next season right from day one, but I’m afraid following the NFL and the NBA at the same time might be just too much (and pretty expensive too).
Either way, chances are the blog will remain primarily gaming-focused. What can I say, when it comes to sports I prefer doing it myself or at the very least watching. Talking about it – not so much.
Anyway, enough rambling. Year seven, here I come. Groovy gaming guaranteed!