I started this blog two years ago today.
As is tradition for such an occasion I’ll now look back upon the past year and also throw some statistics at you.
I published 83 posts since the blog’s first birthday, which is quite an uptick from the first year’s 34. The main contributing factor was Blaugust Reborn of course, which ‘made’ me publish 31 pieces during August alone. At the end of that month I had gained a lot of experience and also made a resolution: to post at least once a week going forward. Except for rare exceptions I managed to do that.
The wordcount per post went up from 691 in 2018 to 1061 in 2019, but I assume that’s mainly because I published a couple pretty short posts last year, especially during Blaugust, while more or less maintaining my usual post length this year up to now. We’ll see what happens if/when Blaugust comes around again.
Since I also wrote the obligatory end-of-the-year-review on December 31rd I’ll only include posts from 2019 in the following overview of topics.
From December to April I mainly played Black Desert Online. Building an Epheria frigate was a huge goal I pursued and eventually accomplished, which also prompted me to muse about long term goals in MMOs in general.
Another topic that occupied my mind was combat in MMORPGs, specifically how it needs to be designed to be enjoyable for me personally.
An article on Kotaku about Anthem’s development was the straw that broke the camel’s back for me regarding the sorry state the AAA gaming industry is in right now, and I felt the need to vent some steam in two posts about those issues.
It’s not all bad though, as a couple of new non-MMO releases managed to entertain and delight me a lot. There’s still hope that the big guns of the industry – looking at you, ActiBlizz and EA – won’t manage to fuck up our beloved hobby completely after all.
A couple weeks ago my EVE Online corporation joined the nullsec alliance NC Dot, which rekindled my love for that game once more. I’ve played it a lot since then, and also utilized that newfound enthusiasm by finally starting to write down my whole history with the game. Parts one, two and three are published by now with more to come.
After reading a lot of good things about it I decided to make use of the currently running discount and bought Stellaris. A very long time ago I played a little shareware game called Planets with a couple of friends, and Stellaris kind of reminds me of it. Well, except that it’s like 500 times more complex. I still meet up with some of those guys online from time to time, mainly to play a few rounds of Battlefield or some other shooter. I hope to get them on board (no pun intended) and try out Stellaris with me. Could be fun. I’ll probably write about it too once I’ve digged a bit deeper into it.
And that’s all I have for you today. Keep blogging and keep reading, good folks. I know I will.