Diablo II – 23 years, and it’s still got new stuff for me in store

A couple of weeks ago I decided to dip back into Diablo II Resurrected after about a year-long break. I’d been without a game that managed to really grip and excite me for quite a few months, and I was definitely missing something. Since D2 has never failed me in that regard it seemed like the perfect time for another comeback.

Sure enough, it has delivered once again. Right now I play whenever I can, and think about playing when I can’t.

Of course it helps that they’ve really done an outstanding job with Resurrected, and still continue to improve it on a regular basis without messing up the basic formula.

Robocop can shoot around corners, and so can I

For example, I’m still having a tremendously great time with my Frozen Orb / Hydra sorceress, which only exists because Hydra, along with a couple other hitherto underused skills, was reworked in patch 2.4 and is really good now.

The build is fun, and also relatively safe to play, because both skills can deal damage from quite a ways away. The hydras in particular can easily reach enemies off screen or behind corners, which makes fighting dangerous opponents like Nihlathak much less perilous.

I hope the FBI won’t mind me using the word “terror” so much…

I’ve also come to really dig Terror Zones. I mean, I liked the idea behind it right from the start, but didn’t actually enjoy them all that much in practice at first.

What bothered me was the game setting an arbitrary schedule for my gameplay. Zones in D2 aren’t created equal in terms of layout, enemy types and -density as well as various other factors, so I naturally prefer some over others for farming or levelling.

However, by now I’ve come to terms with the hourly rotation. Playing in different areas does make for a more varied experience after all, and whenever one of the few zones that really aren’t worth running come up I just do something else for a while, like playing an alt.

The main thing that’s won me over though is the loot. Within a matter of about two weeks I’ve found many awesome items scattered across various different terror zones, some of which so rare that they’d never dropped for me before, and I didn’t think it was ever going to happen either.

These are “just” my personal highlights. Click to enlarge

The Griffon’s Eye, for example, dropped in Nihlathak’s Temple, though not from the boss himself, but from a random monster on the way. That’s the magic of terror zones for you.

In addition to better loot the mobs also give lots of XP. A couple of years ago I talked about level 89 having been the highest any of my Diablo II characters had ever reached, and at that point Baal runs were pretty much the only thing that moved the bar at all anymore. Well, my current sorceress hit 90 a week ago and is now well on her way to 91.

I will say though that I still enjoy boss runs the most. Andariel, Mephisto, Baal and the Uber-key bosses retain their status as my favourite targets. But even those benefit greatly from the new(ish) system, because whenever their lairs are terrorized they seem to drop even better loot, and every monster I kill on the way has the chance to do the same and also gives noticeable amounts of XP to boot.

What’s this, a cage fight where the cage’s made of fire? Bring it on, bro!

Speaking of bosses, the event I’m most happy about right now is getting my first ever Annihilus charm.

Interestingly, this item only exists because the game had a massive duping problem back in the day (duping being the illegal duplication of items by utilizing bugs or glitches). The most-duped item by far was the Stone of Jordan ring, and to get those out of the economy again Blizz devised a system where players realmwide needed to sell large amounts to NPC vendors in order to spawn Uber Diablo in every Hell difficulty game on that realm. Killing this pretty strong foe guaranteed a unique small charm to drop, the Annihilus.

It is a strange fate that we should suffer so much toil and loss over so small a thing

As far as I know the rampant duping has long been a thing of the past, but they decided to keep the whole system in place. They may have reduced the number of SoJs that need to be sold, but other than that nothing’s changed.

Which means that we can still get our hands on this powerful charm, but it also means that every ring that’s ought to be sold has to be acquired the hard way. It’s not a common drop either. Personally, I’ve yet to find my first SoJ in Resurrected – and I’ll definitely keep the first one or two, should they eventually drop, as it’s quite a good item (it wasn’t duped that much just for the hell of it).

There are websites that try to keep track of every realm’s status – the approximate number of SoJs that have already been sold can be displayed ingame – but still, at the end of the day only the player(s) that sell the last batch know the exact point in time when Uber Diablo will spawn. If you don’t have a Hell difficulty game open at that exact moment you’ve missed the opportunity.

About a week ago my time had finally come. I was farming with my sorceress when the message “Diablo has invaded Sanctuary” appeared. My heart skipped a beat, and I may or may not have screamed out loud “Hell yeah, finally!!!”.

However, my second thought was, damn, I need my Paladin for this. The sorc might be able to kill the bugger too, but it would be a lot harder and probably cost me quite a few XP due to deaths. Fortunately I always use password-protected lobby games to play, specifically because I can join those with a character from my second account. Usually I use this to mule stuff around or to buff my main character with an Enchant sorceress (great for levelling up alts), but this time around I just logged her in to keep the game open safely and then switched my main account to the Paladin.

Really, I can take this now? Don’t mind if I do!

The rest, as the saying goes, is history.

So, yeah, for over 23 years now I keep coming back to D2, mainly because it’s just an overall awesome game that holds a special place in my heart, but also because it still has, after all this time, new experiences and huge endorphine rushes up its sleeve. At least for me.

Uber Tristram’s next. Great Evils, beware!